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The real Windows 98 Source Code

June 6, 2010 by Igor Drobot Leave a Comment


Windows 98 Source Code
Subject: Windows 98 Source Code
(not too new, but slightly improved)

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/*
TOP SECRET Microsoft(c) Code
Project: Chicago(tm)
Projected release-date: Summer 1998
*/
 
#include "win31.h"
#include "win95.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#define INSTALL = HARD
 
char make_prog_look_big[1600000];
 
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS/2();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
 
if (detect_cache())
disable_cache();
 
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction, sometimes);
}
 
/* printf("Welcome to Windows 3.11"); */
/* printf("Welcome to Windows 95"); */
printf("Welcome to Windows 98");
if (system_ok())
{
bsod(random_err());
crash(to_dos_prompt);
}
else
system_memory = open("a:\swp0001.swp", O_CREATE);
 
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault();
}

/* TOP SECRET Microsoft(c) Code Project: Chicago(tm) Projected release-date: Summer 1998 */ #include "win31.h" #include "win95.h" #include "evenmore.h" #include "oldstuff.h" #include "billrulz.h" #define INSTALL = HARD char make_prog_look_big[1600000]; void main() { while(!CRASHED) { display_copyright_message(); display_bill_rules_message(); do_nothing_loop(); if (first_time_installation) { make_50_megabyte_swapfile(); do_nothing_loop(); totally_screw_up_HPFS_file_system(); search_and_destroy_the_rest_of_OS/2(); hang_system(); } write_something(anything); display_copyright_message(); do_nothing_loop(); do_some_stuff(); if (still_not_crashed) { display_copyright_message(); do_nothing_loop(); basically_run_windows_3.1(); do_nothing_loop(); do_nothing_loop(); } } if (detect_cache()) disable_cache(); if (fast_cpu()) { set_wait_states(lots); set_mouse(speed, very_slow); set_mouse(action, jumpy); set_mouse(reaction, sometimes); } /* printf("Welcome to Windows 3.11"); */ /* printf("Welcome to Windows 95"); */ printf("Welcome to Windows 98"); if (system_ok()) { bsod(random_err()); crash(to_dos_prompt); } else system_memory = open("a:\swp0001.swp", O_CREATE); while(something) { sleep(5); get_user_input(); sleep(5); act_on_user_input(); sleep(5); } create_general_protection_fault(); }

Filed Under: Fun, Windows Tagged With: Fun, Windows

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